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Early on this doesn’t mean much, but when you start getting level 8 and 9 scrolls without being able to memorize them whereas Edwin, Imoen, and Nalia have no problemit gets very frustrating and your relative power level drops.
However, this does mean that certain manyal spells like Holy Word and Holy Smite no longer will be effective or will need quite a bit more micromanagement. Unless you’ve really been skimping magic, your mages should easily be able to cover any spell needs. While because it lacks significant magical enhancement no THAC0 modifiers, no way to hit Kangaxx, etc.
Very effective way to make sure every single enemy on screen is suffering under the continual HP drain of poison. You maystill be able to see the tov, but this will be because of your other party members, who are closer. I always wanted to say that, and there you go getting all upset. Sprague for pointing this weapon out.
Golem Manual – Clay, Stone or Juggernaut? – Ironworks Gaming Forum
Magical types won’t need this. Move Silently also allegedly increases the time it takes from you “breaking” stealth to actually becoming visible, making a point in Move Silently strictly better than Hide in Shadows.
However, around level 12, your normal Traps gain a very nice poisoning ability, where they persist their damage of a completely different nature than the initial strike for several rounds, making them more offensive, while your Special Traps start becoming more tactical being able to Holdwhile still being slightly on par with your normal Traps, damage-wise. Although with clerical magic, you yob wear that Grandmaster’s Armor and still toss out spells. There are some enemies that can actually “see” through all sorts of Hiding, whether Improved Invisibility or even a Non-detection Hiding.
Baldur’s Gate II Throne Of Bhaal [Manual]
manhal Anything more and you start reducing the effectiveness of your thief for little gain. However, this is ignoring the fact that you have to invest MUCH time and 10, Gold in the first place.
Can wear any armor, but can’t use thief skills when wearing anything beyond studded leather. I’m not exactly sure how detecting traps works on a mathematical meta-game level, but traps atleast have a minimum threshold before being able to be detected. Also, some items that you can try to steal from stores incur greater penalties, I believe. Gained at the same rate as normal traps, and they have the following abilities depending on character level not cumulative: Generally you can use conventional Traps with conventional tactics, and the tactical use of his Special Trap is distinct from that.
There are two levels at which point you’d probably want to dual over, depending on your tastes.
Baldur’s Gate II: Enhanced Edition Manuals
I start with 89 experience points even though the experience level that translates to for a thief is 8, which is 70 experience, because since EVERYONE begins out with 89that translates to nanual power levels for all variants.
Fighter types who haven’t upgraded their Bladesinger, maybe.
Bombardment is basically the cheese of laying tons of traps or five post-ToB in front of a vicious enemy Dragons, Liches, etc.
Ring of Invisibility Where: This will go far in saving your butt. Log In Sign Up. Like normal Traps, you can use them once per day per every five levels starting with one use at level 1.
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Your Special Traps become immense tactical weapons. Whereas all other traps your character has to walk to that point and set it, your character will simply throw a Special Trap to the location. Backstabbing still has the advantage of giving you an attack bonus and also essentially keeps you invulnerable until you actually do make your attack. Backstab Analysis [A50] So what if you really want to know the best way to squeeze every iota of efficiency out of backstabbing?
Anyone can enjoy it, but potential solo-ers high priority. Can only wear up to Studded Leather Armor and Bucklers.
Also, in ToB, the game seems intent on preventing you from preemptively Hiding I guess to prevent backstabbing the main enemy into death in the ton round or two of combat. Now what the hell are you waiting for? In manuall meantime, the Thief Stronghold has been earning an average of Gold per week, b2g the Bard Stronghold can never catch up since it only continues to decrease in yieldthenetc.